Traits

The 54 passive traits of Aniimo according to the official wiki, and the creatures that carry them.

Air Superiority Official

Increases critical rate by 20% while flying.

Carried by : Cornet

Appeal Official

When entering battle, if the team has an opposite-sex Susuta family member, increases own BREAK efficiency by 30% for 15s. Cooldown: 20s.

Carried by : Susuta, Popota, Panpanta

Arc Surge Official

Teammates who receive this Aniimo's skill buff also gain 25% Lightning damage for 15s.

Carried by : Bulbly, Veilfloat, Luminelle

Band Member Official

When switching Aniimo in battle, restores 12.5 EP to the next Chirpi family member switched in. Triggers once every 20s at most.

Carried by : Chirpi, Tromber

Battle Fervor Official

Defeating a target grants 1 stack of Battlelust, increasing damage by 25% for 20s. Stacks up to 2 times.

Carried by : Wisptis, Ignitis

Biting Wind Official

When dealing damage to targets with more than 5 stacks of [Ice Debuff], increases critical rate of that damage by 15%.

Carried by : Bonesky, Fenrier, Glynsera

Blazing Flames Official

Always has 20 stacks of [Fire Debuff]. [Trick Fire Ring] applies 4 stacks of [Fire Debuff], while [Fire Orb] applies 3 stacks of [Fire Debuff].

Carried by : Sparki, Flamerion

Bloodthirst Official

For every 1% HP lost, increases damage by 0.8%, up to 48%.

Carried by : Malangel, Malevsera

Bloom Cluster Official

Each time an Irisalis clone hits a target, gains 1 Dance Power. At 9 Dance Power, the next skill costs 50% less EP and restores HP to nearby allies equal to 8% of own max HP. When Fainted, Irisalis turns into a flower and blooms again, restoring vitality. Triggers once every 180s.

Bubble Official

Every 12s, enters Bathing. The next skill cast creates a puddle.

Carried by : Fahloo, Erlath

Bubble Energy Official

Automatically restores 1 [Bubble Energy] every 3s. Each time this Aniimo’s skill deals damage to a target, restores an extra 3. Stores up to 10. Casting [Baa-Baa Healbubb] consumes 10 to restore an extra 12%.

Carried by : Bubbeep, Glameep

Counter Strike Official

After being attacked, increases BREAK efficiency by 30% for 10s.

Carried by : Jawling, Helmwhelp, Helgon

Counting Sheep Official

Every 10s, the next skill applies 1 stack of [Drowsiness] to the target. At 3 stacks, the target enters [Nightmare] for 20s. Targets in [Nightmare] have their Dark Resistance reduced by 17% and cannot move or cast skills for 3s. Taking damage removes the control effect.

Carried by : Dreaple

Dangerous Fragrance Official

When a skill deals damage to a target, reduces the target's Dark Resistance by 7% for 20s.

Carried by : Dewy, Fragrancier

Disco Aniimo Official

While on grass, damage increases by 20%. After entering battle, each skill hit grants 1 [Dance Power]. At 24, the next skill costs no EP.

Carried by : Iris, Irisal

Earth Affinity Official

While in [Tunneling] state, can cast skills and deals 30% extra BREAK.

Carried by : Pebbling, Geodeback, Minespine

Electro Stash Official

Restores 4 EP when a skill lands a critical hit.

Carried by : Fulmintis

Energized Official

For every 1,000 max HP, increases BREAK damage by 2%.

Carried by : Hummin

Energy Full Official

Increases max EP by 10.

Carried by : Somniwing

Flutter Heal Official

When entering battle as the active Aniimo, increases healing by 20%. If off field, appears as a phantom. When other Aniimo cast skills or Ultimates, restores HP equal to 0.5% of max HP.

Carried by : Flutternym, Gracewing

Frostbite Sunder Official

Basic attacks apply [Ice Debuff]. Deals 35% extra BREAK to targets with more than 5 stacks of [Ice Debuff].

Carried by : Geoclaw

Full Energy Official

After using 8 basic attacks in battle, Inferlupa enters Full Energy, enhancing its next skill. Damage dealt by that skill is treated as basic attack damage.

Carried by : Inferlupa

Gachapon Official

Each basic attack and skill triggers the gacha once, randomly firing an orange, purple, blue, or gold bubble and adding that bubble color to the gacha slots. Gold bubbles have a 1% chance to appear, while each other color has a 33% chance to appear. When the slots hold 5 bubbles of the same color, or when a gold bubble appears, all bubbles are cleared and [Jackpot] begins for 10s. In [Jackpot], basic attacks and skills no longer trigger the gacha and always fire Rainbow Bubbles. Basic attack damage +60%.

Carried by : Popapus, Gachapus

Grand Sorcerer Official

For 5s after using a skill, basic attack hits deal additional damage equal to 5 Might.

Carried by : Celestis, Stellarys

Guardbreak Resonance Official

Increases BREAK by 0.

Carried by : Helmut, Rookey

Hard Winter Official

After casting 3 skills, enhances the next skill used during Icebreaker and adds an extra effect.When HP is below 75%, increases BREAK efficiency by 20%. When HP is below 50%, increases BREAK efficiency by 40%.

Carried by : Cheekie, Wavwal

Judgment Storm Official

When a skill applies a debuff to a target, Wind damage for the whole team increases by 20% for 15s.

Carried by : Eko, Eklue

Lunar Power Official

When not attacking with an advantageous element, final damage increases by 20%.Casting a skill or Ultimate grants 4 stacks of [Silver Moon Mark]. Each basic attack hit consumes 1 stack, deals 100% extra damage, and restores 0.5% HP.

Carried by : Fennelun

Overcharged Coral Official

When entering battle, restores 2.5 EP for each Earth-type Aniimo on the team. Cooldown: 15s.

Carried by : Reefish, Coraliz

Overloaded Engine Official

Moving and using skills builds Overload Energy. When Overload Energy is full, the next skill gains 40% bonus damage.

Carried by : Baleetle, Waleetle

Phantom Opening Official

When a teammate deals basic attack damage, gains 1 stack of [Rose Mark], up to 10 stacks. Each stack of [Rose Mark] reduces Melloblum's EP cost by 3.

Carried by : Melloblum

Potent Erosion Official

When a skill or Ultimate hits a target, reduces the target’s Earth Resistance by 2%. Stacks up to 5 times and lasts 10s.

Carried by : Cozite, Bailite

Power of Fire Official

Deals 40% extra damage to enemies with more than 5 stacks of Fire Debuff.

Carried by : Infergon

Power of Nature Official

While off field, creates a patch of grass under a teammate after they cast 3 skills.

Carried by : Leafy

Power Surge Official

When casting a skill with less than 20 EP, restores 2.5 EP.

Carried by : Besauce

Power Sustain Official

After skills land 6 critical hits, becomes [Overcharged], immediately gaining a shield equal to 5% HP. All skills cost 12 less EP, but UP cannot be gained. Lasts 6s.

Carried by : Bolty, Blazen

Prank Official

Every 18s, the next skill applies [Curse] to enemies hit for 10s. Dark basic attacks restore 0.25 EP when hitting enemies with [Curse].

Carried by : Witchin

Prank Master Official

Increases BREAK damage by % for every 21,000 max HP. Upon entering battle, summons 1 Hummin to assist. An additional Hummin is summoned every 10s, up to a maximum of 3.

Carried by : Tuckin

Pursuit Official

Deals 30% extra damage to targets affected by control effects or BREAK.

Carried by : Pawney

Pyro Charge Official

After spending a total of EP, gains [Pyro Charge]. Every 502s, applies 1 stack of Fire Debuff to nearby targets for 10s.

Carried by : Lavazar, Magmarex

Radiant Charm Official

Increases Water damage by12% for all opposite-sex Aniimo on the team.

Carried by : Piopiota

Raging Rampage Official

Builds [Rage] during battle. Basic attacks grant 2 points, every 10 EP spent on skills grants 10, and taking damage grants 2. At 100 points, enters the [Enraged] state.[Enraged] increases ATK Speed and own skill damage by 30%, increases the EP recovery rate by 25%, and prevents [Rage] gain. Lasts 20s.

Carried by : Cubbo, Grizbo

Rock Empowerment Official

[Rock Piles] created by Bouldus can be destroyed by Waleetle's [Stone Ball Drift], releasing shock waves and applying [Disintegration] to the target.[Disintegration]: Each stack reduces Earth Resistance by 3%% and Movement Speed by 5% for 20s. Stacks up to 6 times.

Carried by : Bouldus

Shrouded in Mist Official

After using 6 basic attacks, enters [Shrouded in Mist] state. Casting a skill consumes this state to enhance the skill's effects.

Carried by : Nimbi, Turbo

Solar Grace Official

When not attacking with an advantageous element, final damage increases by 20%. Every 4 basic attacks grants [Solar Halo], enhancing the next skill.

Carried by : Helion

Spotlight Moment Official

The first skill this Aniimo uses within 5s of entering battle does not consume EP. Cooldown: 17s.

Carried by : Dazmand

Stealth Official

Skills build Momentum when they deal damage, up to 6 stacks. Momentum gain is doubled during tunneling. At max stacks, increases BREAK efficiency by 30% for 15s.

Carried by : Budclaw, Shrubclaw

Sword Dance Official

Each skill used grants 1 stack of [Sword Dance], up to 4 stacks, lasting 15s. Each basic attack costs 1 stack of [Sword Dance] to deal 180% extra damage.

Carried by : Budsquire, Thornblade

Thunderbond Official

When this Aniimo's attack hits a target, it gains 1 stack of [Thunderbond]. At 30 stacks, it enters the [Thunderwing Stance] when using its next skill or Ultimate. Lasts 10s.

Carried by : Fentuft, Fenmane

Tidal Heart Official

While in water terrain or after absorbing water, increases Water damage by 20% for 10s.

Carried by : Shelly, Sheldon, Sherro

Tuning Official

Each skill cast grants 1 stack of [Volume], up to 6 stacks. At 6 stacks of [Volume], increases critical rate by 15% for 15s.

Carried by : Pomegg, Pomawk

Victory Concerto Official

While shielded, BREAK efficiency +40%.When triggering BREAK, plays [Concerto], reducing the whole team's stamina cost by 30%.When you have 3 Movement-series buffs, increases all Movement effects by 30%.

Carried by : Tubster

Water Spirit Official

While in water terrain, reduces the EP cost of all skills by 10%.

Carried by : Skippy, Pranky, Glacy